LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...
While Apple's annual Worldwide Developers Conference brought cheers on Monday, many game developers grew uneasy after the company announced that OpenGL, a longtime tool and open standard, will "no ...
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. In a press release issued yesterday, The Khronos Group announced that they will soon be taking ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
AMD's upcoming Windows 11 22H2 driver based on WDDM 3.1 will finally optimize the performance of OpenGL applications on Radeon GPUs, something which has been a problem for a very long time. For a long ...
One of the biggest expected announcements at SIGGRAPH(Opens in a new window) this week has been delayed: The Kronos Group has yet to release its Vulkan API. Fortunately, Imagination Technologies has ...