Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
XDA Developers on MSN
Nvidia's new VRAM trick sounds great, until you realize your RTX card can't even use it
Nvidia's NTC works well, but only on its latest graphics cards ...
Now more than ever, the best graphics cards aren’t defined by their raw performance alone — they’re defined by their features. Nvidia has set the stage with DLSS, which now encompasses upscaling, ...
NVIDIA has developed a new compression algorithm for textures that looks very impressive. VideoCardz spotted the paper from NVIDIA, which is called 'Random-Access Neural Compression of Material ...
Hosted on MSN
Nvidia's neural texture tech cuts VRAM use by 85%
Nvidia has unveiled Neural Texture Compression (NTC), an AI-driven technique that reduces VRAM usage by up to seven times while preserving or enhancing image quality. Demonstrated at GTC 2026 with ...
TL;DR: NVIDIA's RTX Neural Texture Compression, enabled by DirectX 12's Cooperative Vectors, reduces VRAM usage up to 7X while enhancing texture quality for 4K gaming. This AI-driven technology ...
AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...
Intel has been releasing more details about its Texture Set Neural Compression (TSNC), which uses AI to shrink texture data at install time or during runtime. If it does what it says on the tin, it ...
It's still early, but 2023 looks like it'll be remembered as the year 8GB of GPU memory met a premature demise. Just last year, 8GB was fine for most games. But even now, we've already seen multiple ...
The download size of video games is getting out of hand. For a massive open world game with ten years of updates like GTA Online, 110 GB isn't out of the realm of possibility. When a first-person ...
One concern following NVIDIA's introduction of its ultra-efficient Neural Texture Compression (NTC) was that it would remain proprietary to only NVIDIA's GPUs. Intel has since introduced its own ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results